Rust Data LabData lab · live
Live readings Servers11,722 Players56,412 Populated3,390 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Community · atomic number 15,863, its rank

MITTENZONLY

Offline 1.147.93.99:28015 checked 17d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,863top 72%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:05 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 484/ 525
  2. 2 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 27/ 250
  3. 3 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50/ 250
  4. 4 Ru Rustoria.co - … 234
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 234/ 275
  5. 5 Ru Rustoria.co - … 86
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 86/ 200
  6. 6 Ru Rustafied.com … 94
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 94/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on MITTENZONLY?

A procedural map runs on MITTENZONLY, generated by the game.

How is MITTENZONLY configured, and what rules apply?

The name of MITTENZONLY carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

In what location does MITTENZONLY sit?

No region is published by MITTENZONLY. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 1.147.93.99:28015.

What Rust version does MITTENZONLY currently run?

Rust network protocol 2634 and build 167058 on Windows is what MITTENZONLY uses. The protocol must match for you to join; Steam will update your game.

How dependable is MITTENZONLY for staying online?

MITTENZONLY is not online at the moment; the last sighting was 17 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipes and resets

What is the wiping pattern on MITTENZONLY?

The record holds too few of MITTENZONLY's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 23 days 18 hours ago the current world was made.

On MITTENZONLY, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on MITTENZONLY?

The game's server browser reads the tags MITTENZONLY publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MITTENZONLY appear in?

The Rust Data Lab lists that include MITTENZONLY are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does MITTENZONLY hold among Rust servers?

Player hours over the last week put MITTENZONLY at #15,863, inside the top 72% of ranked servers.

What does the current player count on MITTENZONLY tell you?

MITTENZONLY is offline at the moment; the last sighting was 17 days 8 hours ago.

Getting on

What is the way to join MITTENZONLY?

In Rust, press F1 and enter client.connect 1.147.93.99:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build It runs build 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.