Element card · group Community · atomic number 13,321, its rank
MyRustPrivateServer
Offline 1.183.156.185:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on MyRustPrivateServer?
A procedural map runs on MyRustPrivateServer, generated by the game.
What rules has MyRustPrivateServer set, and what settings are in force?
Nothing in the name of MyRustPrivateServer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts MyRustPrivateServer?
No region is published by MyRustPrivateServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 1.183.156.185:28015.
On what Rust version does MyRustPrivateServer operate?
Rust network protocol 2633 and build 164530 on Windows is what MyRustPrivateServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does MyRustPrivateServer stay online?
Right now MyRustPrivateServer is offline, with its last appearance 37 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipe schedule
When does MyRustPrivateServer wipe, and how often?
The record holds too few of MyRustPrivateServer's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 38 days 10 hours ago the current world was made.
Where it appears
How should you read the tags on MyRustPrivateServer?
The game's server browser reads the tags MyRustPrivateServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does MyRustPrivateServer come up?
The Rust Data Lab lists that include MyRustPrivateServer are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does MyRustPrivateServer hold among Rust servers?
The seven-day player-hours table has MyRustPrivateServer at #13,321, in the top – of ranked servers.
How full is MyRustPrivateServer right now?
No live signal from MyRustPrivateServer right now, which was last seen 37 days 12 hours ago.
How to join
What steps get you onto MyRustPrivateServer?
In Rust, press F1 and enter client.connect 1.183.156.185:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.