Rust Data LabData lab · live
Live readings Servers11,750 Players59,433 Populated3,457 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Community · atomic number 15,138, its rank

My Rust Server

Offline 1.25.65.7:28015 checked 16d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,138top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:33 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 517
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 517/ 625
  2. 2 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31/ 250
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 49/ 250
  4. 4 Ru Rustoria.co - … 262
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 262/ 325
  5. 5 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 101/ 200
  6. 6 Ru Rustafied.com … 113
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 113/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server?

The map on My Rust Server is procedural, made by the game.

How is My Rust Server configured, and what rules apply?

The name of My Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does My Rust Server sit?

There is no region on record for My Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 1.25.65.7:28015 is the address it uses.

Which Rust version is My Rust Server on?

On Linux, My Rust Server is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How dependable is My Rust Server for staying online?

Right now My Rust Server is offline, with its last appearance 16 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipes and resets

What is the wiping pattern on My Rust Server?

The record holds too few of My Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 9 hours ago the current world was made.

On My Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Where it appears

Which meanings sit behind the tags on My Rust Server?

These are the tags My Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server appear in?

You will find My Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does My Rust Server compare with other servers in the rankings?

My Rust Server sits at #15,138 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is My Rust Server right now?

The last recorded sighting of My Rust Server was 16 days 8 hours ago, and it is offline now.

Getting on

How can you connect to My Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 1.25.65.7:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.