Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 15,150, its rank

[VN] SOLO Vanilla 1x

Offline 1.52.202.95:9015 checked 44d ago

1x solo moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,150no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 倍单 【疾风】5倍|单人|独狼|1… 24
    【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 EA · solo · weekly · 13 on average 24/ 100
  2. 2 Ro Rogue Bandits … 1
    Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 EA · solo · weekly · 2 on average 1/ 50
  3. 3 日本 [JP][日本] Bocch… 5
    [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 EA · solo · weekly · 35 on average 5/ 100
  4. 4 单世 单世界|10.28号|独狼|… 52
    单世界|10.28号|独狼|萌新|禁止组队 EA · solo · weekly · 31 on average 52/ 200
  5. 5 单宇 单宇宙|10.25号|独狼|… 1
    单宇宙|10.25号|独狼|萌新|禁止组队 EA · solo · weekly · 30 on average 1/ 200
  6. 6 独角 独角兽|10.26号|清档|… 0
    独角兽|10.26号|清档|独狼|萌新 EA · solo · weekly · 28 on average 0/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [VN] SOLO Vanilla 1x?

A procedural map runs on [VN] SOLO Vanilla 1x, generated by the game.

What rules has [VN] SOLO Vanilla 1x set, and what settings are in force?

[VN] SOLO Vanilla 1x carries a 1x gather rate, as its name states. Solo play only: teams are not allowed. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [VN] SOLO Vanilla 1x?

No region tag is published by [VN] SOLO Vanilla 1x; its name, though, points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 1.52.202.95:9015 is the address it uses.

On what Rust version does [VN] SOLO Vanilla 1x operate?

Rust network protocol 2633 and build 162929 on Linux is what [VN] SOLO Vanilla 1x uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [VN] SOLO Vanilla 1x for staying online?

[VN] SOLO Vanilla 1x is not online at the moment; the last sighting was 44 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on [VN] SOLO Vanilla 1x?

Too few wipes are on record for [VN] SOLO Vanilla 1x to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 53 days 20 hours ago the current world was made.

Lists and tags

How should you read the tags on [VN] SOLO Vanilla 1x?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts1 (Group limit): The team limit is 1; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [VN] SOLO Vanilla 1x publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [VN] SOLO Vanilla 1x come up?

The Rust Data Lab lists that include [VN] SOLO Vanilla 1x are: Modded Rust servers, measured and Solo Rust servers: group limit 1. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Gather rate: 1x.

Player counts

Against other Rust servers, where does [VN] SOLO Vanilla 1x place?

Player hours over the last week put [VN] SOLO Vanilla 1x at #15,150, inside the top – of ranked servers.

How many players does [VN] SOLO Vanilla 1x have at the moment?

The last recorded sighting of [VN] SOLO Vanilla 1x was 44 days 22 hours ago, and it is offline now.

How to join

What steps get you onto [VN] SOLO Vanilla 1x?

Open the console with F1 in Rust and type client.connect 1.52.202.95:9015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts1,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts1
Group limit The team limit is 1.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.