Element card · group Community · atomic number 16,885, its rank
My Local Server
Offline 1.55.21.154:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Local Server?
Generated by the game, the map on My Local Server is procedural.
What settings and rules apply on My Local Server?
Nothing in the name of My Local Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
Which location is My Local Server based in?
There is no region on record for My Local Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 1.55.21.154:28015.
On what Rust version does My Local Server operate?
On Windows, My Local Server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does My Local Server stay online?
My Local Server is not online at the moment; the last sighting was 29 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipe days
When does My Local Server wipe, and how often?
Too few wipes are on record for My Local Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 22 hours ago.
Tags, lists
Which meanings sit behind the tags on My Local Server?
The game's server browser reads the tags My Local Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Local Server come up?
You will find My Local Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does My Local Server compare with other servers in the rankings?
Player hours over the last week put My Local Server at #16,885, inside the top 71% of ranked servers.
What does the current player count on My Local Server tell you?
My Local Server is offline at the moment; the last sighting was 29 days 1 hours ago.
Getting on
What is the way to join My Local Server?
Open the console with F1 in Rust and type client.connect 1.55.21.154:28015. The Launch Rust button on this page does the same job through Steam.