Rust Data LabData lab · live
Live readings Servers11,714 Players52,441 Populated3,325 Fresh wipes · 3h140 Sampled every 5 min

Element card · group Community · atomic number 15,554, its rank

My Practice Server

Online 101.174.147.57:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,554top 65%
Last wipe1h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap27 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:13 UTC1h ago – – running 1
Wed 30 Sep, 23:11 UTC27d ago 1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 420
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  2. 2 Ru Rustoria.co - … 26
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 26/ 250
  3. 3 Ru Rusty Moose |E… 43
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 43/ 250
  4. 4 Ru Rustoria.co - … 191
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 191/ 275
  5. 5 Ru Rustoria.co - … 70
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 70/ 200
  6. 6 Ru Rustafied.com … 83
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 83/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on My Practice Server?

The map on My Practice Server is procedural, made by the game.

How is My Practice Server configured, and what rules apply?

The name of My Practice Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does My Practice Server sit?

There is no region on record for My Practice Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 101.174.147.57:28015.

What Rust version does My Practice Server currently run?

Rust network protocol 2633 and build 165217 on Windows is what My Practice Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Practice Server for staying online?

My Practice Server is live as of now. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipes and resets

How often does a wipe happen on My Practice Server, and at what time?

Too few wipes are on record for My Practice Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 1 hours ago.

How does My Practice Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on My Practice Server?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Practice Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Practice Server come up?

The Rust Data Lab lists that include My Practice Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does My Practice Server compare with other servers in the rankings?

My Practice Server sits at #15,554 for seven-day player hours, placing it in the top 65% of ranked servers.

How full is My Practice Server right now?

My Practice Server currently shows 0 players across 1 slots.

Connection

What is the way to join My Practice Server?

In Rust, press F1 and enter client.connect 101.174.147.57:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.