Element card · group Community · atomic number 16,003, its rank
John Server
Offline 101.182.89.205:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on John Server?
The map on John Server is procedural, made by the game.
What rules has John Server set, and what settings are in force?
Nothing in the name of John Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts John Server?
No region is published by John Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 101.182.89.205:28015.
On what Rust version does John Server operate?
Rust network protocol 2634 and build 166652 on Windows is what John Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does John Server stay online?
John Server is not online at the moment; the last sighting was 24 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on John Server, and at what time?
Too few wipes are on record for John Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 13 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on John Server?
These are the tags John Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does John Server come up?
These themed Rust Data Lab lists carry John Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does John Server compare with other servers in the rankings?
The seven-day player-hours table has John Server at #16,003, in the top 70% of ranked servers.
What does the current player count on John Server tell you?
No live signal from John Server right now, which was last seen 24 days 12 hours ago.
How to join
What steps get you onto John Server?
You can connect by pressing F1 in Rust and entering client.connect 101.182.89.205:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.