Rust Data LabData lab · live
Live readings Servers11,730 Players70,266 Populated3,619 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Community · atomic number 11,463, its rank

My Private Rust Server

Offline 101.98.45.64:28015 checked 2d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#11,463top 52%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 659
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 659/ 700
  2. 2 Ru Rustoria.co - … 414
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 414/ 475
  3. 3 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 35/ 250
  4. 4 Ru Rusty Moose |E… 52
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 52/ 250
  5. 5 Ru Rustoria.co - … 219
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 219/ 200
  6. 6 Ru Rustafied.com … 112
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 112/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on My Private Rust Server?

A procedural map runs on My Private Rust Server, generated by the game.

How is My Private Rust Server configured, and what rules apply?

Nothing in the name of My Private Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts My Private Rust Server?

Nothing about a region is published by My Private Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 101.98.45.64:28015.

Which Rust version is My Private Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Private Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Private Rust Server stay online?

My Private Rust Server is not online at the moment; the last sighting was 2 days 16 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipes and resets

What is the wiping pattern on My Private Rust Server?

Too few wipes are on record for My Private Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 9 hours ago the current world was made.

Where it appears

How should you read the tags on My Private Rust Server?

These are the tags My Private Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Private Rust Server appear in?

The Rust Data Lab lists that include My Private Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does My Private Rust Server hold among Rust servers?

Player hours over the last week put My Private Rust Server at #11,463, inside the top 52% of ranked servers.

How many players does My Private Rust Server have at the moment?

No live signal from My Private Rust Server right now, which was last seen 2 days 16 hours ago. The week's figures average 1 players and top out at 1.

How to join

How can you connect to My Private Rust Server?

Open the console with F1 in Rust and type client.connect 101.98.45.64:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.