Rust Data LabData lab · live
Live readings Servers11,879 Players98,401 Populated3,904 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Community · atomic number 15,322, its rank

Harness Test - Arc

Offline 102.132.245.88:28025 checked 11d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,322top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:17 UTC11d ago 0 – running 0
Sat 17 Oct, 09:35 UTC12d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 979
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 979/ 1,000
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57/ 100
  5. 5 Ru Rustoria.co - … 989
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  6. 6 Ru Rustoria.co - … 27
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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Harness Test - Arc?

No gather rate appears in the name of Harness Test - Arc. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does Harness Test - Arc sit?

With no region published, Harness Test - Arc still carries the region code fra. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 102.132.245.88:28025 is the address it uses.

On what Rust version does Harness Test - Arc operate?

Rust network protocol 2634 and build 167231 on Linux is what Harness Test - Arc uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Harness Test - Arc stay up, and how reliable is its uptime?

Right now Harness Test - Arc is offline, with its last appearance 11 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Harness Test - Arc, and at what time?

Harness Test - Arc's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 6 hours ago.

On Harness Test - Arc, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on Harness Test - Arc?

The game's server browser reads the tags Harness Test - Arc publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): It runs build 167231; ptrak (Networking): This runs on RakNet, the standard layer; $rfra (Region code): Region code: fra. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Harness Test - Arc appear in?

You will find Harness Test - Arc on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Harness Test - Arc compare with other servers in the rankings?

The seven-day player-hours table has Harness Test - Arc at #15,322, in the top 70% of ranked servers.

How many players does Harness Test - Arc have at the moment?

No live signal from Harness Test - Arc right now, which was last seen 11 days 6 hours ago.

Connection

How can you connect to Harness Test - Arc?

You can connect by pressing F1 in Rust and entering client.connect 102.132.245.88:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$rfra,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build It runs build 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$rfra
Region code Region code: fra.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.