Rust Data LabData lab · live
Live readings Servers11,886 Players104,326 Populated3,964 Fresh wipes · 3h514 Sampled every 5 min

Element card · group Community · atomic number 15,948, its rank

Verification verify-a D1

Offline 102.132.245.88:28215 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,948top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 303
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 303/ 375
  2. 2 Ru Rustoria.co - … 406
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 406/ 475
  3. 3 Ru Rusty Moose |E… 962
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 962/ 1,000
  4. 4 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 44/ 100
  5. 5 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480/ 8
  6. 6 Ru Rustoria.co - … 986
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 986/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Verification verify-a D1?

A procedural map runs on Verification verify-a D1, generated by the game.

What rules has Verification verify-a D1 set, and what settings are in force?

Nothing in the name of Verification verify-a D1 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Verification verify-a D1?

No region is published by Verification verify-a D1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 102.132.245.88:28215 is the address it uses.

On what Rust version does Verification verify-a D1 operate?

Rust network protocol 2634 and build 166655 on Linux is what Verification verify-a D1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Verification verify-a D1 stay up, and how reliable is its uptime?

Right now Verification verify-a D1 is offline, with its last appearance 26 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe days

When does Verification verify-a D1 wipe, and how often?

Verification verify-a D1's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 23 hours ago.

Lists and tags

Which meanings sit behind the tags on Verification verify-a D1?

These are the tags Verification verify-a D1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166655 (Build): It runs build 166655; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Verification verify-a D1 appear in?

You will find Verification verify-a D1 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Verification verify-a D1 hold among Rust servers?

Player hours over the last week put Verification verify-a D1 at #15,948, inside the top 70% of ranked servers.

How full is Verification verify-a D1 right now?

No live signal from Verification verify-a D1 right now, which was last seen 26 days 23 hours ago.

How to join

What is the way to join Verification verify-a D1?

You can connect by pressing F1 in Rust and entering client.connect 102.132.245.88:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166655
Build It runs build 166655.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.