Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group PvE · atomic number 2,052, its rank

Chilly-Rust PvE 5x - No Kill or Raid

Online OC 103.1.213.251:28285 checked 9m ago

5x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average2peak 9
Rank · atomic number#2,052top 9% · #58 in OC
Last wipe13d agobiweekly schedule
Next wipe16hFri 30 Oct, 07:27 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:27 UTC, in 16h. Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 16hFri 30 Oct, 07:27 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hFri 13 Nov, 07:27 UTC
  4. 28d 16hFri 27 Nov, 07:27 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 42d 16hFri 11 Dec, 07:27 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:27 UTC13d ago 13 – running 0
Thu 1 Oct, 19:46 UTC FW27d ago 13 halved by day 6 14.5 days 2
Thu 17 Sep, 11:05 UTC42d ago 6 held half 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Chilly-Rust PvE 5x - No Kill or Raid?

The map on Chilly-Rust PvE 5x - No Kill or Raid is procedural at size 3,700 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Procedural.

How is Chilly-Rust PvE 5x - No Kill or Raid configured, and what rules apply?

Chilly-Rust PvE 5x - No Kill or Raid carries a 5x gather rate, as its name states. Groups top out at 8 players, the default for the game. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Chilly-Rust PvE 5x - No Kill or Raid sit?

With its OC tag, Chilly-Rust PvE 5x - No Kill or Raid places itself in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 103.1.213.251:28285 is the address it uses.

Which Rust version is Chilly-Rust PvE 5x - No Kill or Raid on?

On Windows, Chilly-Rust PvE 5x - No Kill or Raid is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Chilly-Rust PvE 5x - No Kill or Raid for staying online?

Chilly-Rust PvE 5x - No Kill or Raid is live as of now. The uptime it reports suggests it restarted roughly 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Chilly-Rust PvE 5x - No Kill or Raid perform?

Server fps averaged 35 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 101,254 entities. Memory use peaked at 2,903 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Chilly-Rust PvE 5x - No Kill or Raid wipe, and how often?

The prediction for Chilly-Rust PvE 5x - No Kill or Raid follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Friday 30 October at 07:27 UTC. Counting back, the current world began 13 days 7 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On Chilly-Rust PvE 5x - No Kill or Raid, what happens when wipe day arrives?

At their busiest, recent wipes averaged 11 players. Peak numbers on the latest wipe came 25 hours in. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 6 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on Chilly-Rust PvE 5x - No Kill or Raid?

These are the tags Chilly-Rust PvE 5x - No Kill or Raid makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^r (Roleplay): The server runs as roleplay; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; OC (Oceania): In the browser it sits under Oceania. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Chilly-Rust PvE 5x - No Kill or Raid appear in?

You will find Chilly-Rust PvE 5x - No Kill or Raid on the following Rust Data Lab lists: 5x Rust servers, measured live, Rust servers in Oceania, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player numbers

How does Chilly-Rust PvE 5x - No Kill or Raid compare with other servers in the rankings?

Player hours for the past seven days give Chilly-Rust PvE 5x - No Kill or Raid #2,052, #58 in Oceania, and a place in the top 9% of ranked servers.

What does the current player count on Chilly-Rust PvE 5x - No Kill or Raid tell you?

At the moment Chilly-Rust PvE 5x - No Kill or Raid has 2 of its 50 slots filled. Averaged over the past week: 2 players, peaking at 9. Over 48 hours, the highest average fell at 12:00 UTC, at 7 players.

Getting on

What steps get you onto Chilly-Rust PvE 5x - No Kill or Raid?

You can connect by pressing F1 in Rust and entering client.connect 103.1.213.251:28285, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

OC
Oceania In the browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.