Rust Data LabData lab · live
Live readings Servers11,730 Players70,266 Populated3,619 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 3,810, its rank

[AUS] Rust in Peace

Online 103.1.213.69:28015 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 6
Rank · atomic number#3,810top 17%
Last wipe26d agono schedule published
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW26d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru Rustafied.com … 208
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  4. 4 Ru Rustopia.gg - … 11
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  5. 5 Ru Rustafied.com … 19
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  6. 6 Ru Rustoria.co - … 19
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Quick answers

from the figures on this page

Server setup

What map is in play on [AUS] Rust in Peace?

The map on [AUS] Rust in Peace is procedural at size 4,750 with seed 156157, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [AUS] Rust in Peace configured, and what rules apply?

The name of [AUS] Rust in Peace carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is [AUS] Rust in Peace based in?

Going by its name rather than a tag, [AUS] Rust in Peace points to Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 103.1.213.69:28015.

Which Rust version is [AUS] Rust in Peace on?

On Windows, [AUS] Rust in Peace is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does [AUS] Rust in Peace stay online?

At the moment, [AUS] Rust in Peace is online. According to the uptime it reports, the last restart was about 18 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [AUS] Rust in Peace known for smooth running?

Server fps averaged 69 over the last 48 hours, with 54 as the lowest. Buildings, deployables and everything else in the world added up to as many as 158,838 entities. The highest memory usage was 4,194 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on [AUS] Rust in Peace?

The only wipe on [AUS] Rust in Peace is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 18 hours ago.

On [AUS] Rust in Peace, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 10 players. Peak numbers on the latest wipe came 17 hours in.

Tags, lists

How should you read the tags on [AUS] Rust in Peace?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [AUS] Rust in Peace publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [AUS] Rust in Peace appear in?

The Rust Data Lab lists that include [AUS] Rust in Peace are: Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does [AUS] Rust in Peace hold among Rust servers?

Player hours over the last week put [AUS] Rust in Peace at #3,810, inside the top 17% of ranked servers.

What does the current player count on [AUS] Rust in Peace tell you?

At the moment [AUS] Rust in Peace has 0 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 6. Over 48 hours, the highest average fell at 01:00 UTC, at 3 players.

Connection

How can you connect to [AUS] Rust in Peace?

Open the console with F1 in Rust and type client.connect 103.1.213.69:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/ZauXSQXDFq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.