Element card · group Community · atomic number 15,195, its rank
[Local Server] All Welcome
Online 103.1.213.78:28065 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on [Local Server] All Welcome?
The map on [Local Server] All Welcome is procedural at size 4,000 with seed 1829117656, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has [Local Server] All Welcome set, and what settings are in force?
The name of [Local Server] All Welcome carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
Which location is [Local Server] All Welcome based in?
No region is published by [Local Server] All Welcome. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 103.1.213.78:28065.
Which Rust version is [Local Server] All Welcome on?
Rust network protocol 2635 and build 168909 on Windows is what [Local Server] All Welcome uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [Local Server] All Welcome stay online?
At the moment, [Local Server] All Welcome is online. The uptime it reports suggests it restarted roughly 38 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Is [Local Server] All Welcome known for smooth running?
The last 48 hours show an average of 30 server fps and a minimum of 30. The entity count reached 94,266, including buildings, deployables and all other world items. Memory use peaked at 2,776 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on [Local Server] All Welcome?
The record holds too few of [Local Server] All Welcome's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 21 hours ago.
Where it appears
Which meanings sit behind the tags on [Local Server] All Welcome?
The game's server browser reads the tags [Local Server] All Welcome publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [Local Server] All Welcome come up?
You will find [Local Server] All Welcome on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does [Local Server] All Welcome hold among Rust servers?
Player hours over the last week put [Local Server] All Welcome at #15,195, inside the top 69% of ranked servers.
How full is [Local Server] All Welcome right now?
[Local Server] All Welcome currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 04:00 UTC, averaging 0 players.
Connection
What is the way to join [Local Server] All Welcome?
You can connect by pressing F1 in Rust and entering client.connect 103.1.213.78:28065, or by pressing Launch Rust here, which starts the game through Steam and joins for you.