Rust Data LabData lab · live
Live readings Servers11,799 Players79,295 Populated3,786 Fresh wipes · 3h103 Sampled every 5 min

Element card · group PvE · atomic number 1,354, its rank

[SEA] tRust SG PvE Monthly Vanilla

Online 103.107.199.231:28015 checked 10m ago

monthly wipes vanillacarbonpve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average5peak 15
Rank · atomic number#1,354top 6%
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152021:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak31players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 31 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [SEA] tRust SG PvE Monthly Vanilla?

[SEA] tRust SG PvE Monthly Vanilla runs a procedural map of size 5,000 with seed 691753759; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [SEA] tRust SG PvE Monthly Vanilla?

No gather rate appears in the name of [SEA] tRust SG PvE Monthly Vanilla. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. The plugin count is Carbon. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

What region hosts [SEA] tRust SG PvE Monthly Vanilla?

The name of [SEA] tRust SG PvE Monthly Vanilla points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.107.199.231:28015 is the address it uses.

What Rust version does [SEA] tRust SG PvE Monthly Vanilla currently run?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] tRust SG PvE Monthly Vanilla uses. The protocol must match for you to join; Steam will update your game.

Does [SEA] tRust SG PvE Monthly Vanilla stay up, and how reliable is its uptime?

Right now, [SEA] tRust SG PvE Monthly Vanilla is reachable. According to the uptime it reports, the last restart was about 17 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [SEA] tRust SG PvE Monthly Vanilla perform?

In the last 48 hours, it averaged 30 server fps, with a low of 28. The maximum entity count was 193,096, covering buildings, deployables and all else in the world. Memory use peaked at 5,726 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does [SEA] tRust SG PvE Monthly Vanilla wipe, and how often?

Wiping once a month with the force wipe is what [SEA] tRust SG PvE Monthly Vanilla does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 2 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [SEA] tRust SG PvE Monthly Vanilla involve?

At their busiest, recent wipes averaged 31 players. The latest wipe's peak fell 44 hours after it began.

Lists and tags

What should you understand from the tags [SEA] tRust SG PvE Monthly Vanilla carries?

The game's server browser reads the tags [SEA] tRust SG PvE Monthly Vanilla publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^p (PvE): The threat comes from the world, not from other players; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [SEA] tRust SG PvE Monthly Vanilla appear in?

You will find [SEA] tRust SG PvE Monthly Vanilla on the following Rust Data Lab lists: Rust tutorial servers: the live sample, Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [SEA] tRust SG PvE Monthly Vanilla?

Sharing its tucny.com hostname with 1 other server we track, [SEA] tRust SG PvE Monthly Vanilla is most likely run by the same operator as that one.

Population

What position does [SEA] tRust SG PvE Monthly Vanilla hold among Rust servers?

[SEA] tRust SG PvE Monthly Vanilla sits at #1,354 for seven-day player hours, placing it in the top 6% of ranked servers.

What does the current player count on [SEA] tRust SG PvE Monthly Vanilla tell you?

At the moment [SEA] tRust SG PvE Monthly Vanilla has 2 of its 50 slots filled. The week's figures average 5 players and top out at 15. The busiest point in the last 48 hours came at 14:00 UTC, averaging 11 players.

Getting on

What is the way to join [SEA] tRust SG PvE Monthly Vanilla?

You can connect by pressing F1 in Rust and entering client.connect 103.107.199.231:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/FpFyKbj.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,^t,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.