Element card · group Community · atomic number 15,344, its rank
A Shockbyte Rust Server
Online 103.15.236.160:27617 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is A Shockbyte Rust Server based in?
Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 103.15.236.160:27617.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is A Shockbyte Rust Server for staying online?
A Shockbyte Rust Server is live as of now. The uptime it reports suggests it restarted roughly 2 days 3 hours ago. Measured over 1 full day: 96% uptime, with 23 of 24 hours spent up. On 27 October 2026, Rust Data Lab saw it for the first time.
Does A Shockbyte Rust Server hold a steady performance?
In the last 48 hours, it averaged 254 server fps, with a low of 213. The maximum entity count was 8,336, covering buildings, deployables and all else in the world. The highest memory usage was 2,528 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 5 hours ago.
Tags, lists
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How does A Shockbyte Rust Server compare with other servers in the rankings?
The seven-day player-hours table has A Shockbyte Rust Server at #15,344, in the top 69% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
A Shockbyte Rust Server currently shows 0 players across 40 slots. The seven-day average for this server is 0 players.
Getting on
What is the way to join A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 103.15.236.160:27617, or by pressing Launch Rust here, which starts the game through Steam and joins for you.