Rust Data LabData lab · live
Live readings Servers11,632 Players42,162 Populated3,029 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Vanilla · atomic number 3,601, its rank

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad

Online OC 103.15.236.184:28015 checked 12m ago

biweekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 2/ 125 2% full Room to join
7-day average1peak 4
Rank · atomic number#3,601top 16% · #94 in OC
Last wipe10d agobiweekly schedule
Next wipe3d 13hSun 1 Nov, 21:54 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:54 UTC, in 3d 13h. Its biweekly schedule tag · low confidence

usual gap17 daysbetween real wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 3d 13hSun 1 Nov, 21:54 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 17d 13hSun 15 Nov, 21:54 UTC
  4. 31d 13hSun 29 Nov, 21:54 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 21:54 UTC10d ago 5 – running 1
Thu 1 Oct, 22:19 UTC FW27d ago 26 halved by day 4 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Wh [NZ/AU] Whanga… 4
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Quick answers

from the figures on this page

Settings and map

What map is in play on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The map on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is procedural at size 4,740 with seed 3028, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad set, and what settings are in force?

Nothing in the name of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The OC tag is how BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad lists itself, in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.15.236.184:28015 is the address it uses.

What Rust version does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad currently run?

Rust network protocol 2635 and build 168909 on Linux is what BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad stay online?

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is live as of now. According to the uptime it reports, the last restart was about 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad hold a steady performance?

In the last 48 hours, it averaged 114 server fps, with a low of 92. Buildings, deployables and everything else in the world added up to as many as 127,235 entities. The highest memory usage was 5,763 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The prediction for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad follows its tag, as too few wipes are on record to confirm the schedule. Due next on Sunday 1 November at 21:54 UTC is its wipe. 10 days 10 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad involve?

Recent wipes on average reached 16 players at their busiest. Peak numbers on the latest wipe came 2 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 4 when it didn't hold.

Lists and tags

How should you read the tags on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

These are the tags BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): It has 125 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): Oceania is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad come up?

You will find BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad on the following Rust Data Lab lists: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad place?

Player hours for the past seven days give BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad #3,601, #94 in Oceania, and a place in the top 16% of ranked servers.

How many players does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad have at the moment?

Of 125 slots, 2 are taken on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad right now. The week's figures average 1 players and top out at 4. Over 48 hours, the highest average fell at 01:00 UTC, at 2 players.

How to join

How can you connect to BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

You can connect by pressing F1 in Rust and entering client.connect 103.15.236.184:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,^v,OC,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players It has 125 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.