Rust Data LabData lab · live
Live readings Servers11,756 Players64,636 Populated3,440 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Community · atomic number 15,973, its rank

A Shockbyte Rust Server

Offline 103.15.236.212:20949 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,973top 70%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 55
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  4. 4 Ru Rustoria.co - … 44
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  5. 5 Ru Rustafied.com … 50
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  6. 6 Ru Rustoria.co - … 158
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Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,300 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is A Shockbyte Rust Server based in?

There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.15.236.212:20949 is the address it uses.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does A Shockbyte Rust Server stay online?

A Shockbyte Rust Server is not online at the moment; the last sighting was 26 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on A Shockbyte Rust Server, and at what time?

A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 3 hours ago.

Lists and tags

What should you understand from the tags A Shockbyte Rust Server carries?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does A Shockbyte Rust Server place?

A Shockbyte Rust Server sits at #15,973 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is A Shockbyte Rust Server right now?

No live signal from A Shockbyte Rust Server right now, which was last seen 26 days 6 hours ago.

How to join

What is the way to join A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 103.15.236.212:20949, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.