Element card · group Community
A Shockbyte Rust Server
Offline 103.15.237.173:26800 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, made by the game.
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 103.15.237.173:26800.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte Rust Server for staying online?
Right now A Shockbyte Rust Server is offline, with its last appearance 46 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 55 days 11 hours ago the current world was made.
Tags, lists
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How full is A Shockbyte Rust Server right now?
A Shockbyte Rust Server is offline at the moment; the last sighting was 46 days 6 hours ago.
Connection
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 103.15.237.173:26800. The Launch Rust button on this page does the same job through Steam.