Rust Data LabData lab · live
Live readings Servers11,622 Players33,162 Populated2,812 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Vanilla · atomic number 6,296, its rank

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 8m ago

3x quad weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 400 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,296top 28% · #140 in OC
Last wipe13d agoweekly schedule
Next wipe23hFri 30 Oct, 06:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC, and #371 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 23h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 23hFri 30 Oct, 06:01 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 7d 23hFri 6 Nov, 06:01 UTC
  4. 14d 23hFri 13 Nov, 06:01 UTC
  5. 21d 23hFri 20 Nov, 06:01 UTC
  6. 28d 23hFri 27 Nov, 06:01 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 35d 23hFri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC13d ago 2 – running 0
Fri 9 Oct, 06:01 UTC20d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ru [AU] Rust Refi… 2
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  3. 3 Wa WARBANDITS.GG … 67
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  4. 4 Re [AU] Redux 3x … 3
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  5. 5 Sa [TR] SAKA 3X |… 0
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Quick answers

from the figures on this page

Map and rules

What map is in play on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

A procedural map of size 2,835 with seed 77760 runs on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What rules has [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla set, and what settings are in force?

According to its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs 3x gather. A group can hold 4 players at most (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

In what location does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sit?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla gives Oceania as its location, using the OC tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 103.152.197.155:28015.

Which Rust version is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla for staying online?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is live as of now. According to the uptime it reports, the last restart was about 3 days 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform?

The last 48 hours show an average of 190 server fps and a minimum of 154. The entity count reached 45,261, including buildings, deployables and all other world items. Memory use peaked at 2,557 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Following the tag is the best the prediction can do for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, whose record holds too few wipes to confirm its schedule. On Friday 30 October at 06:01 UTC the next wipe falls due. Counting back, the current world began 13 days ago. Weekly wipes are what its tags advertise.

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 34 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

Which meanings sit behind the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The game's server browser reads the tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): Player slots: 400; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; OC (Oceania): In the browser it sits under Oceania. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appear in?

You will find [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on the following Rust Data Lab lists: 3x Rust servers, live, Rust servers in Oceania and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

Against other Rust servers, where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla place?

Player hours for the past seven days give [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla #6,296, #140 in Oceania, and a place in the top 28% of ranked servers. Within quad, its rank is #371.

How many players does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla have at the moment?

Of 400 slots, 0 are taken on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

How to join

What steps get you onto [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Open the console with F1 in Rust and type client.connect 103.152.197.155:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://erodednetworks.com/servers/2.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp400
Max players Player slots: 400.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

OC
Oceania In the browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.