Rust Data LabData lab · live
Live readings Servers11,886 Players99,275 Populated3,950 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Vanilla · atomic number 15,129, its rank

RustAge

Offline 103.206.105.85:28015 checked 13d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,129top 70%
Last wipe92d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct16 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 383
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 383/ 425
  2. 2 Ru Rustoria.co - … 463
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 463/ 500
  3. 3 Ru Rusty Moose |E… 983
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 983/ 1,000
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57/ 100
  5. 5 Ru Rustoria.co - … 987
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 987/ 1,000
  6. 6 Ru Rustoria.co - … 26
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on RustAge?

A procedural map runs on RustAge, generated by the game.

How is RustAge configured, and what rules apply?

Nothing in the name of RustAge gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

In what location does RustAge sit?

No region is published by RustAge. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 103.206.105.85:28015.

On what Rust version does RustAge operate?

Rust network protocol 2631 and build 158240 on Linux is what RustAge uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustAge stay online?

Right now RustAge is offline, with its last appearance 13 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on RustAge?

Too few wipes are on record for RustAge to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 92 days 9 hours ago.

Lists and tags

What should you understand from the tags RustAge carries?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs158240 (Build): Build number: 158240; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them: that is the tag list RustAge publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustAge come up?

The Rust Data Lab lists that include RustAge are: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustAge place?

The seven-day player-hours table has RustAge at #15,129, in the top 70% of ranked servers.

How full is RustAge right now?

The last recorded sighting of RustAge was 13 days 9 hours ago, and it is offline now.

How to join

How can you connect to RustAge?

In Rust, press F1 and enter client.connect 103.206.105.85:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2631,^v,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2631
Protocol Protocol 2631 is required; join only if your game matches it.
cs158240
Build Build number: 158240.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.