Rust Data LabData lab · live
Live readings Servers11,716 Players60,383 Populated3,374 Fresh wipes · 3h178 Sampled every 5 min

Element card · group Vanilla · atomic number 15,967, its rank

RustAge

Offline 103.206.105.90:28015 checked 22d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,967top 71%
Last wipe92d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 441
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 441/ 475
  2. 2 Ru Rustoria.co - … 355
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 355/ 375
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 42/ 250
  4. 4 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 33/ 250
  5. 5 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49/ 100
  6. 6 Ru Rustoria.co - … 152
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 152/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RustAge?

A procedural map runs on RustAge, generated by the game.

What settings and rules apply on RustAge?

The name of RustAge carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustAge based in?

There is no region on record for RustAge. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 103.206.105.90:28015.

Which Rust version is RustAge on?

Rust network protocol 2631 and build 158240 on Linux is what RustAge uses. The protocol must match for you to join; Steam will update your game.

Does RustAge stay up, and how reliable is its uptime?

RustAge is not online at the moment; the last sighting was 22 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RustAge wipe, and how often?

RustAge's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 92 days 3 hours ago.

Tags, lists

How should you read the tags on RustAge?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs158240 (Build): Build number: 158240; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules: that is the tag list RustAge publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustAge come up?

You will find RustAge on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustAge place?

The seven-day player-hours table has RustAge at #15,967, in the top 71% of ranked servers.

How many players does RustAge have at the moment?

RustAge is offline at the moment; the last sighting was 22 days 7 hours ago.

Getting on

How can you connect to RustAge?

You can connect by pressing F1 in Rust and entering client.connect 103.206.105.90:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2631,^v,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol Protocol 2631 is required; join only if your game matches it.
cs158240
Build Build number: 158240.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.