Rust Data LabData lab · live
Live readings Servers11,814 Players74,934 Populated3,774 Fresh wipes · 3h146 Sampled every 5 min

Element card · group Community · atomic number 16,413, its rank

kei

Offline 103.45.128.7:20121 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,413top 69%
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 08:19 UTC39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 662
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 662/ 700
  2. 2 Ru Rustoria.co - … 49
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 49/ 250
  3. 3 Ru Rusty Moose |E… 92
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 92/ 250
  4. 4 Ru Rustoria.co - … 368
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 368/ 400
  5. 5 Ru Rustoria.co - … 170
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 170/ 200
  6. 6 Ru Rustafied.com … 168
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 168/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on kei?

A procedural map of size 3,500 with seed 869696 runs on kei, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has kei set, and what settings are in force?

Nothing in the name of kei gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

About the server

Which location is kei based in?

No region is published by kei. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 103.45.128.7:20121 is the address it uses.

Which Rust version is kei on?

Rust network protocol 2633 and build 165217 on Linux is what kei uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is kei for staying online?

kei is not online at the moment; the last sighting was 26 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipes and resets

What is the wiping pattern on kei?

The record holds too few of kei's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 39 days 13 hours ago the current world was made.

On kei, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on kei?

These are the tags kei makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does kei appear in?

The Rust Data Lab lists that include kei are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does kei place?

The seven-day player-hours table has kei at #16,413, in the top 69% of ranked servers.

How full is kei right now?

No live signal from kei right now, which was last seen 26 days 5 hours ago.

How to join

What steps get you onto kei?

In Rust, press F1 and enter client.connect 103.45.128.7:20121. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.tyteam.net.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.