Rust Data LabData lab · live
Live readings Servers11,596 Players34,270 Populated2,854 Fresh wipes · 3h61 Sampled every 5 min

Element card · group Modded · atomic number 12,959, its rank

[AU/NZ] SpookyGaming | Linux/Deck | 3x

Online OC 103.95.115.115:28015 checked 15m ago

3x trio monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#12,959top 58% · #168 in OC
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers, top 81% in OC, and #490 of the trio servers (top 78%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru RustForNoobs.c… 13
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  6. 6 As [AU] AshRust 3… 4
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Quick answers

from the figures on this page

Map and rules

What map is in play on [AU/NZ] SpookyGaming | Linux/Deck | 3x?

The map on [AU/NZ] SpookyGaming | Linux/Deck | 3x is procedural at size 3,500 with seed 578369846, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [AU/NZ] SpookyGaming | Linux/Deck | 3x set, and what settings are in force?

The name says it: gather runs at 3x on [AU/NZ] SpookyGaming | Linux/Deck | 3x. You get up to 3 players per group (trio). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does [AU/NZ] SpookyGaming | Linux/Deck | 3x sit?

[AU/NZ] SpookyGaming | Linux/Deck | 3x gives Oceania as its location, using the OC tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 103.95.115.115:28015.

What Rust version does [AU/NZ] SpookyGaming | Linux/Deck | 3x currently run?

On Linux, [AU/NZ] SpookyGaming | Linux/Deck | 3x is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [AU/NZ] SpookyGaming | Linux/Deck | 3x for staying online?

Right now, [AU/NZ] SpookyGaming | Linux/Deck | 3x is reachable. According to the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [AU/NZ] SpookyGaming | Linux/Deck | 3x hold a steady performance?

Server fps averaged 122 over the last 48 hours, with 44 as the lowest. The entity count reached 77,015, including buildings, deployables and all other world items. Up to 2,922 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on [AU/NZ] SpookyGaming | Linux/Deck | 3x?

The only wipe on [AU/NZ] SpookyGaming | Linux/Deck | 3x is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 8 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does [AU/NZ] SpookyGaming | Linux/Deck | 3x look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 12 hours after it began.

Tags, lists

What should you understand from the tags [AU/NZ] SpookyGaming | Linux/Deck | 3x carries?

The game's server browser reads the tags [AU/NZ] SpookyGaming | Linux/Deck | 3x publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; OC (Oceania): The server browser files it under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [AU/NZ] SpookyGaming | Linux/Deck | 3x appear in?

The Rust Data Lab lists that include [AU/NZ] SpookyGaming | Linux/Deck | 3x are: 3x Rust servers, live, Rust servers in Oceania, Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 3x.

Player numbers

Against other Rust servers, where does [AU/NZ] SpookyGaming | Linux/Deck | 3x place?

Player hours for the past seven days give [AU/NZ] SpookyGaming | Linux/Deck | 3x #12,959, #168 in Oceania, and a place in the top 58% of ranked servers. The trio ranking puts it at #490.

What does the current player count on [AU/NZ] SpookyGaming | Linux/Deck | 3x tell you?

[AU/NZ] SpookyGaming | Linux/Deck | 3x currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 3 at the top.

Getting on

What steps get you onto [AU/NZ] SpookyGaming | Linux/Deck | 3x?

In Rust, press F1 and enter client.connect 103.95.115.115:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rust.5p00ky.dev.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts3
Group limit The team limit is 3.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.