Rust Data LabData lab · live
Live readings Servers11,736 Players72,836 Populated3,680 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 15,331, its rank

Colin Private Test

Offline 104.128.161.47:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,331top 68%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:24 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 678
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  2. 2 Ru Rustoria.co - … 432
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 432/ 475
  3. 3 Ru Rustoria.co - … 39
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 39/ 250
  4. 4 Ru Rusty Moose |E… 58
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 58/ 250
  5. 5 Ru Rustoria.co - … 222
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 222/ 250
  6. 6 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 119/ 175

Quick answers

from the figures on this page

Map and rules

What map is in play on Colin Private Test?

A procedural map runs on Colin Private Test, generated by the game.

What rules has Colin Private Test set, and what settings are in force?

No gather rate appears in the name of Colin Private Test. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server details

Which location is Colin Private Test based in?

Nothing about a region is published by Colin Private Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.128.161.47:28015 is the address it uses.

Which Rust version is Colin Private Test on?

On Windows, Colin Private Test is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Colin Private Test stay online?

Colin Private Test is not online at the moment; the last sighting was 23 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe days

What is the wiping pattern on Colin Private Test?

Colin Private Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 16 hours ago.

How does Colin Private Test look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Colin Private Test?

These are the tags Colin Private Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Colin Private Test come up?

You will find Colin Private Test on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Colin Private Test hold among Rust servers?

Colin Private Test sits at #15,331 for seven-day player hours, placing it in the top 68% of ranked servers.

What does the current player count on Colin Private Test tell you?

The last recorded sighting of Colin Private Test was 23 days 11 hours ago, and it is offline now.

How to join

What is the way to join Colin Private Test?

In Rust, press F1 and enter client.connect 104.128.161.47:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.