Rust Data LabData lab · live
Live readings Servers11,869 Players103,347 Populated3,962 Fresh wipes · 3h552 Sampled every 5 min

Element card · group Modded · atomic number 3,652, its rank

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

Online 104.129.132.229:29015 checked 14m ago

10x moddedoxide
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average1peak 3
Rank · atomic number#3,652top 16%
Last wipe1h agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 22hThu 12 Nov, 18:32 UTC
  3. 20d 22hThu 19 Nov, 18:32 UTC
  4. 27d 22hThu 26 Nov, 18:32 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 22hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:32 UTC1h ago – – running 0
Thu 22 Oct, 18:17 UTC7d ago 3 – – 0
Thu 15 Oct, 18:13 UTC14d ago 2 held half 7 days 0
Thu 8 Oct, 17:48 UTC21d ago 4 held half 7 days 0
Thu 1 Oct, 21:10 UTC FW27d ago 4 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 511
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 511/ 550
  2. 2 At Atlas - US 10x… 160
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 181 on average 160/ 200
  3. 3 Te TemplarGaming … 135
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 135/ 200
  4. 4 Kr KRAKEN | X10 |… 332
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 152 on average 332/ 400
  5. 5 Ho HollowServers.… 87
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 76 on average 87/ 150
  6. 6 Ho HollowServers.… 14
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 14/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

The map on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is procedural at size 4,000 with seed 1626675080, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins set, and what settings are in force?

According to its name, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs 10x gather. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins based in?

No region is published by [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 104.129.132.229:29015.

What Rust version does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins currently run?

Rust network protocol 2635 and build 168909 on Linux is what [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins stay up, and how reliable is its uptime?

Right now, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is reachable. According to the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins hold a steady performance?

In the last 48 hours, it averaged 13 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 119,177 entities. Memory use peaked at 4,401 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins wipe, and how often?

Wipes on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins follow this rhythm: every Thursday at 18:32 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 1 hours ago.

What does a typical wipe day on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins involve?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 24 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

What should you understand from the tags [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins carries?

These are the tags [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins come up?

These themed Rust Data Lab lists carry [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins: 10x Rust servers, counted live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x.

Player numbers

What position does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins hold among Rust servers?

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sits at #3,652 for seven-day player hours, placing it in the top 16% of ranked servers.

How many players does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins have at the moment?

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins currently shows 3 players across 100 slots. The week's figures average 1 players and top out at 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

Getting on

How can you connect to [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

You can connect by pressing F1 in Rust and entering client.connect 104.129.132.229:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.uprisingserver.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.