Element card · group Vanilla · atomic number 16,275, its rank
Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Atlas - 2x Quad Development (Staging)?
A procedural map of size 3,850 with seed 72357419 runs on Atlas - 2x Quad Development (Staging), generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Billy Joe's Custom Map.
What settings and rules apply on Atlas - 2x Quad Development (Staging)?
According to its name, Atlas - 2x Quad Development (Staging) runs 2x gather. You get up to 4 players per group (quad). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Atlas - 2x Quad Development (Staging) sit?
No region is published by Atlas - 2x Quad Development (Staging). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.129.132.27:28070.
Which Rust version is Atlas - 2x Quad Development (Staging) on?
On Linux, Atlas - 2x Quad Development (Staging) is running Rust network protocol 2634 and build 166257. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Atlas - 2x Quad Development (Staging) stay up, and how reliable is its uptime?
Atlas - 2x Quad Development (Staging) is not online at the moment; the last sighting was 28 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipes and resets
How often does a wipe happen on Atlas - 2x Quad Development (Staging), and at what time?
Too few wipes are on record for Atlas - 2x Quad Development (Staging) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 3 hours ago.
Lists and tags
What should you understand from the tags Atlas - 2x Quad Development (Staging) carries?
The game's server browser reads the tags Atlas - 2x Quad Development (Staging) publishes, which are gmvanilla (Game mode): This is vanilla survival; mp400 (Max players): It has 400 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Atlas - 2x Quad Development (Staging) come up?
You will find Atlas - 2x Quad Development (Staging) on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Population
Against other Rust servers, where does Atlas - 2x Quad Development (Staging) place?
Player hours over the last week put Atlas - 2x Quad Development (Staging) at #16,275, inside the top 69% of ranked servers. Within quad, its rank is #643.
How full is Atlas - 2x Quad Development (Staging) right now?
No live signal from Atlas - 2x Quad Development (Staging) right now, which was last seen 28 days 3 hours ago.
Connection
What steps get you onto Atlas - 2x Quad Development (Staging)?
You can connect by pressing F1 in Rust and entering client.connect 104.129.132.27:28070, or by pressing Launch Rust here, which starts the game through Steam and joins for you.