Rust Data LabData lab · live
Live readings Servers11,830 Players81,821 Populated3,745 Fresh wipes · 3h270 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

Bloodline Rust test

Online 104.129.132.81:28139 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 120 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap31.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 07:19 UTC8d ago 0 – running 0
Sat 19 Sep, 13:21 UTC40d ago 0 – 31.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 556
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 556/ 625
  2. 2 Ru Rustoria.co - … 426
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 426/ 450
  3. 3 Ru Rusty Moose |E… 163
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 163/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57/ 100
  5. 5 Ru Rustoria.co - … 185
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 185/ 250
  6. 6 Ru Rustoria.co - … 323
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 323/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on Bloodline Rust test?

Bloodline Rust test runs a procedural map of size 3,900 with seed 981195616; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Bloodline Rust test set, and what settings are in force?

Nothing in the name of Bloodline Rust test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Bloodline Rust test?

There is no region on record for Bloodline Rust test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.129.132.81:28139 is the address it uses.

Which Rust version is Bloodline Rust test on?

On Linux, Bloodline Rust test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Bloodline Rust test stay up, and how reliable is its uptime?

Bloodline Rust test is live as of now. According to the uptime it reports, the last restart was about 8 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Bloodline Rust test hold a steady performance?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 85,641 entities. Up to 3,133 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Bloodline Rust test?

Bloodline Rust test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 7 hours ago.

What does a typical wipe day on Bloodline Rust test involve?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on Bloodline Rust test?

gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): Player slots: 120; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Bloodline Rust test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Bloodline Rust test appear in?

The Rust Data Lab lists that include Bloodline Rust test are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Bloodline Rust test place?

Bloodline Rust test sits at #15,335 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Bloodline Rust test have at the moment?

Of 120 slots, 0 are taken on Bloodline Rust test right now. Over seven days the mean player count is 0.

Getting on

What is the way to join Bloodline Rust test?

In Rust, press F1 and enter client.connect 104.129.132.81:28139. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://dripzy.tebex.io/.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp120
Max players Player slots: 120.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.