Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Vanilla · atomic number 9,703, its rank

Zips Vanilla Rust

Online NA 104.129.133.41:28021 checked 1h ago

monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,703top 44% · #1268 in NA
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Zips Vanilla Rust?

The map on Zips Vanilla Rust is procedural at size 3,900 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Zips Vanilla Rust configured, and what rules apply?

The name of Zips Vanilla Rust carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The plugin count is Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Zips Vanilla Rust based in?

Zips Vanilla Rust gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.129.133.41:28021 is the address it uses.

What Rust version does Zips Vanilla Rust currently run?

Rust network protocol 2635 and build 168909 on Linux is what Zips Vanilla Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Zips Vanilla Rust stay online?

Right now, Zips Vanilla Rust is reachable. About 46 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Zips Vanilla Rust hold a steady performance?

In the last 48 hours, it averaged 104 server fps, with a low of 18. Buildings, deployables and everything else in the world added up to as many as 89,051 entities. Memory use peaked at 3,253 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Zips Vanilla Rust, and at what time?

Once a month is all Zips Vanilla Rust wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 23 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Zips Vanilla Rust involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 25 hours in.

Where it appears

Which meanings sit behind the tags on Zips Vanilla Rust?

These are the tags Zips Vanilla Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Zips Vanilla Rust appear in?

You will find Zips Vanilla Rust on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Zips Vanilla Rust compare with other servers in the rankings?

Seven-day player hours place Zips Vanilla Rust at #9,703 overall, #1,268 in North America and in the top 44% of ranked servers.

How many players does Zips Vanilla Rust have at the moment?

At the moment Zips Vanilla Rust has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 08:00 UTC, at 0 players.

Connection

What is the way to join Zips Vanilla Rust?

In Rust, press F1 and enter client.connect 104.129.133.41:28021. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.