Rust Data LabData lab · live
Live readings Servers11,624 Players42,066 Populated3,050 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 8,853, its rank

[US] Innsmouth Charnel | PvE | nXPerience

Online 104.14.30.183:22014 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,853top 40%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:41 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 28
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  2. 2 En [US] Enardo - … 15
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 15/ 50
  3. 3 Wi [NA] Willjum's… 6
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 6/ 100
  4. 4 Wi [NA] Willjum's… 12
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 12/ 175
  5. 5 Ru Rust Degens - … 1
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average 1/ 150
  6. 6 He Hempville 420 … 4
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 4/ 90

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Innsmouth Charnel | PvE | nXPerience?

A procedural map of size 4,123 with seed 1395492731 runs on [US] Innsmouth Charnel | PvE | nXPerience, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [US] Innsmouth Charnel | PvE | nXPerience?

No gather rate appears in the name of [US] Innsmouth Charnel | PvE | nXPerience. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts [US] Innsmouth Charnel | PvE | nXPerience?

No region tag is published by [US] Innsmouth Charnel | PvE | nXPerience; its name, though, points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 104.14.30.183:22014.

Which Rust version is [US] Innsmouth Charnel | PvE | nXPerience on?

Rust network protocol 2635 and build 168909 on Windows is what [US] Innsmouth Charnel | PvE | nXPerience uses. The protocol must match for you to join; Steam will update your game.

Does [US] Innsmouth Charnel | PvE | nXPerience stay up, and how reliable is its uptime?

[US] Innsmouth Charnel | PvE | nXPerience is live as of now. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [US] Innsmouth Charnel | PvE | nXPerience known for smooth running?

Server fps averaged 60 over the last 48 hours, with 59 as the lowest. The entity count reached 100,927, including buildings, deployables and all other world items. Memory use peaked at 3,014 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on [US] Innsmouth Charnel | PvE | nXPerience, and at what time?

Too few wipes are on record for [US] Innsmouth Charnel | PvE | nXPerience to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 10 hours ago the current world was made.

What does a typical wipe day on [US] Innsmouth Charnel | PvE | nXPerience involve?

Recent wipes on average reached 1 players at their busiest. 2 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on [US] Innsmouth Charnel | PvE | nXPerience?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list [US] Innsmouth Charnel | PvE | nXPerience publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Innsmouth Charnel | PvE | nXPerience come up?

These themed Rust Data Lab lists carry [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does [US] Innsmouth Charnel | PvE | nXPerience place?

[US] Innsmouth Charnel | PvE | nXPerience sits at #8,853 for seven-day player hours, placing it in the top 40% of ranked servers.

What does the current player count on [US] Innsmouth Charnel | PvE | nXPerience tell you?

At the moment [US] Innsmouth Charnel | PvE | nXPerience has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 13:00 UTC, at 1 players.

How to join

What steps get you onto [US] Innsmouth Charnel | PvE | nXPerience?

In Rust, press F1 and enter client.connect 104.14.30.183:22014. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.