Element card · group PvE · atomic number 15,338, its rank
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction
Online NA 104.143.2.107:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 02:37 UTC, in 15h. Its biweekly schedule tag · low confidence
Coming wipes
- 15hFri 30 Oct, 02:37 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 15hFri 13 Nov, 02:37 UTC
- 28d 15hFri 27 Nov, 02:37 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 15hFri 11 Dec, 02:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC13d ago | 1 | – | running | 1 |
| Tue 13 Oct, 00:56 UTC16d ago | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What rules has DEADFALL | COMING SOON | 5x PvE Zombies | Under construction set, and what settings are in force?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction carries a 5x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction based in?
The NA tag is how DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.143.2.107:28015.
What Rust version does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction currently run?
Rust network protocol 2634 and build 167781 on Linux is what DEADFALL | COMING SOON | 5x PvE Zombies | Under construction uses. The protocol must match for you to join; Steam will update your game.
How dependable is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction for staying online?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is live as of now. About 12 days 8 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction known for smooth running?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 79,566, including buildings, deployables and all other world items. The highest memory usage was 5,370 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Following the tag is the best the prediction can do for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Friday 30 October at 02:37 UTC. Counting back, the current world began 13 days 4 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
On DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
Which meanings sit behind the tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The game's server browser reads the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction appear in?
You will find DEADFALL | COMING SOON | 5x PvE Zombies | Under construction on the following Rust Data Lab lists: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Player counts
What position does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction hold among Rust servers?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is #15,338 on seven-day player hours, #1,508 in North America, and in the top 69% of all ranked servers.
How full is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction right now?
Of 100 slots, 0 are taken on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction right now. The past week gives an average of 0 players.
How to join
What is the way to join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
In Rust, press F1 and enter client.connect 104.143.2.107:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
