Rust Data LabData lab · live
Live readings Servers11,718 Players59,183 Populated3,355 Fresh wipes · 3h176 Sampled every 5 min

Element card · group PvE · atomic number 15,338, its rank

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 10m ago

5x biweekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69% · #1508 in NA
Last wipe13d agobiweekly schedule
Next wipe15hFri 30 Oct, 02:37 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246811:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:37 UTC, in 15h. Its biweekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 15hFri 30 Oct, 02:37 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hFri 13 Nov, 02:37 UTC
  4. 28d 15hFri 27 Nov, 02:37 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 15hFri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC13d ago 1 – running 1
Tue 13 Oct, 00:56 UTC16d ago 1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Spoon US… 18
    Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 30 on average 18/ 150
  2. 2 Ra Randum Rust 5x… 0
    Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats NA · groups of 10+ · 5x · biweekly · 3 on average 0/ 100
  3. 3 Bo BotWorld PVE A… 1
    BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago NA · groups of 8+ · 5x · biweekly · 2 on average 1/ 200
  4. 4 Zo Zombie Land 3x… 29
    Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 56 on average 29/ 100
  5. 5 Ru [US] RustValle… 24
    [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 45 on average 24/ 100
  6. 6 No [US] Northnet … 2
    [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 8 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has DEADFALL | COMING SOON | 5x PvE Zombies | Under construction set, and what settings are in force?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction carries a 5x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction based in?

The NA tag is how DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.143.2.107:28015.

What Rust version does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction currently run?

Rust network protocol 2634 and build 167781 on Linux is what DEADFALL | COMING SOON | 5x PvE Zombies | Under construction uses. The protocol must match for you to join; Steam will update your game.

How dependable is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction for staying online?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is live as of now. About 12 days 8 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction known for smooth running?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 79,566, including buildings, deployables and all other world items. The highest memory usage was 5,370 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Following the tag is the best the prediction can do for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Friday 30 October at 02:37 UTC. Counting back, the current world began 13 days 4 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The game's server browser reads the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction appear in?

You will find DEADFALL | COMING SOON | 5x PvE Zombies | Under construction on the following Rust Data Lab lists: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player counts

What position does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction hold among Rust servers?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is #15,338 on seven-day player hours, #1,508 in North America, and in the top 69% of all ranked servers.

How full is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction right now?

Of 100 slots, 0 are taken on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction right now. The past week gives an average of 0 players.

How to join

What is the way to join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

In Rust, press F1 and enter client.connect 104.143.2.107:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.