Element card · group Modded · atomic number 15,461, its rank
DEV
Offline NA 104.143.2.118:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:31 UTC, in 22h. Its weekly schedule tag · low confidence
Coming wipes
- 22hThu 29 Oct, 16:31 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 14d 22hThu 12 Nov, 16:31 UTC
- 21d 22hThu 19 Nov, 16:31 UTC
- 28d 22hThu 26 Nov, 16:31 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 42d 22hThu 10 Dec, 16:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC27d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC41d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC41d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on DEV?
DEV runs a procedural map of size 3,750 with seed 2010463655; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is DEV configured, and what rules apply?
No gather rate appears in the name of DEV. You get up to 35 players per group. battlefield is the game mode, quick PvP, kits and high rates included. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is DEV based in?
DEV gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.143.2.118:28015.
Which Rust version is DEV on?
Rust network protocol 2634 and build 166493 on Windows is what DEV uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does DEV stay online?
Right now DEV is offline, with its last appearance 15 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
When does DEV wipe, and how often?
Following the tag is the best the prediction can do for DEV, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Thursday 29 October at 16:31 UTC. The world it is running now dates from 27 days 1 hours ago. Weekly wipes are what its tags advertise.
On DEV, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Where it appears
What should you understand from the tags DEV carries?
These are the tags DEV makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts35 (Group limit): The team limit is 35; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166493 (Build): The game build is 166493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does DEV come up?
These themed Rust Data Lab lists carry DEV: Modded Rust servers, measured, Battlefield servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who operates DEV?
1 other server we track also publishes a scrapland.gg hostname, as DEV does, which suggests the same operator runs them.
Player numbers
What position does DEV hold among Rust servers?
Player hours for the past seven days give DEV #15,461, #1,559 in North America, and a place in the top 71% of ranked servers.
How many players does DEV have at the moment?
DEV is offline at the moment; the last sighting was 15 days 21 hours ago.
How to join
How can you connect to DEV?
Open the console with F1 in Rust and type client.connect 104.143.2.118:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://scrapland.gg.
