Rust Data LabData lab · live
Live readings Servers11,617 Players35,735 Populated2,880 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 15,322, its rank

MaximumSponge's Death Island

Offline 104.187.224.50:28015 checked 9d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,322top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct16 Oct21 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:10 UTC12d ago 0 – running 0
Wed 23 Sep, 21:12 UTC35d ago 1 halved by day 1 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 199
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 199/ 250
  2. 2 Ru Rustoria.co - … 185
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 185/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 16/ 250
  5. 5 Ru Rustafied.com … 18
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18/ 100
  6. 6 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 101/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on MaximumSponge's Death Island?

Generated by the game, the map on MaximumSponge's Death Island is procedural.

How is MaximumSponge's Death Island configured, and what rules apply?

Nothing in the name of MaximumSponge's Death Island gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is MaximumSponge's Death Island based in?

No region is published by MaximumSponge's Death Island. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.187.224.50:28015 is the address it uses.

Which Rust version is MaximumSponge's Death Island on?

Rust network protocol 2634 and build 167781 on Windows is what MaximumSponge's Death Island uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does MaximumSponge's Death Island stay up, and how reliable is its uptime?

Currently offline, MaximumSponge's Death Island was last seen 9 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipes and resets

How often does a wipe happen on MaximumSponge's Death Island, and at what time?

MaximumSponge's Death Island's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 10 hours ago.

On MaximumSponge's Death Island, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

How should you read the tags on MaximumSponge's Death Island?

The game's server browser reads the tags MaximumSponge's Death Island publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does MaximumSponge's Death Island appear in?

You will find MaximumSponge's Death Island on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does MaximumSponge's Death Island compare with other servers in the rankings?

MaximumSponge's Death Island sits at #15,322 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does MaximumSponge's Death Island have at the moment?

MaximumSponge's Death Island is offline at the moment; the last sighting was 9 days 12 hours ago.

Connection

What steps get you onto MaximumSponge's Death Island?

You can connect by pressing F1 in Rust and entering client.connect 104.187.224.50:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.