Element card · group Community · atomic number 14,351, its rank
Staging Server
Offline 104.234.212.99:28035 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Staging Server?
A procedural map runs on Staging Server, generated by the game.
What settings and rules apply on Staging Server?
No gather rate appears in the name of Staging Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Staging Server based in?
Nothing about a region is published by Staging Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.234.212.99:28035 is the address it uses.
What Rust version does Staging Server currently run?
Rust network protocol 2634 and build 165948 on Windows is what Staging Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Staging Server stay online?
Right now Staging Server is offline, with its last appearance 32 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.
Wipe days
What is the wiping pattern on Staging Server?
The record holds too few of Staging Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 32 days 12 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Staging Server?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs165948 (Build): The game build is 165948; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Staging Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Staging Server come up?
You will find Staging Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Staging Server place?
Player hours over the last week put Staging Server at #14,351, inside the top 61% of ranked servers.
How full is Staging Server right now?
No live signal from Staging Server right now, which was last seen 32 days 10 hours ago.
Connection
What steps get you onto Staging Server?
In Rust, press F1 and enter client.connect 104.234.212.99:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.