Element card · group Modded · atomic number 8,466, its rank
Pyro Test Server
Online 104.234.251.154:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 38% of all ranked servers, and #455 of the quad servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:17 UTC6d ago | 1 | – | running | 0 |
| Sun 18 Oct, 19:16 UTC11d ago | 1 | halved by day 1 | 5 days | 0 |
| Sun 11 Oct, 21:22 UTC18d ago | 1 | held half | 6.9 days | 0 |
| Wed 7 Oct, 06:17 UTC22d ago | 1 | held half | 4.6 days | 0 |
| Tue 6 Oct, 20:17 UTC23d ago | 1 | – | 0.4 days | 0 |
| Fri 2 Oct, 18:00 UTC27d ago | 1 | held half | 4.1 days | 0 |
| Thu 24 Sep, 17:28 UTC35d ago | 1 | halved by day 2 | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Pyro Test Server?
The map on Pyro Test Server is procedural at size 3,500 with seed 250694, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Pyro Test Server?
Nothing in the name of Pyro Test Server gives a gather rate. A group can hold 4 players at most (quad). Play runs as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does Pyro Test Server sit?
There is no region on record for Pyro Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 104.234.251.154:28035.
Which Rust version is Pyro Test Server on?
On Windows, Pyro Test Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Pyro Test Server stay up, and how reliable is its uptime?
At the moment, Pyro Test Server is online. About 14 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Pyro Test Server hold a steady performance?
Server fps averaged 69 over the last 48 hours, with 40 as the lowest. Buildings, deployables and everything else in the world added up to as many as 82,282 entities. The highest memory usage was 3,979 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on Pyro Test Server?
There is no next wipe to predict for Pyro Test Server, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 3 hours ago the current world was made.
How does Pyro Test Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Tags, lists
How should you read the tags on Pyro Test Server?
These are the tags Pyro Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Pyro Test Server appear in?
You will find Pyro Test Server on the following Rust Data Lab lists: Modded Rust servers, measured and Rust roleplay servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Player counts
Against other Rust servers, where does Pyro Test Server place?
Player hours over the last week put Pyro Test Server at #8,466, inside the top 38% of ranked servers. Within quad, its rank is #455.
How many players does Pyro Test Server have at the moment?
Pyro Test Server currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 1.
How to join
What steps get you onto Pyro Test Server?
In Rust, press F1 and enter client.connect 104.234.251.154:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/sCQCaHTNdX.