Element card · group Vanilla · atomic number 15,922, its rank
Rusthude Europe Test
Offline 104.234.252.167:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:41 UTC, in 21h. Its weekly schedule tag · low confidence
Coming wipes
- 21hFri 30 Oct, 06:41 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 7d 21hFri 6 Nov, 06:41 UTC
- 14d 21hFri 13 Nov, 06:41 UTC
- 21d 21hFri 20 Nov, 06:41 UTC
- 28d 21hFri 27 Nov, 06:41 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 35d 21hFri 4 Dec, 06:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 06:41 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rusthude Europe Test?
The map on Rusthude Europe Test is procedural at size 4,500 with seed 847028898, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Rusthude Europe Test configured, and what rules apply?
No gather rate appears in the name of Rusthude Europe Test. A group can hold 4 players at most (quad). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server details
In what location does Rusthude Europe Test sit?
The name of Rusthude Europe Test points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.234.252.167:28015 is the address it uses.
On what Rust version does Rusthude Europe Test operate?
Rust network protocol 2633 and build 165217 on Windows is what Rusthude Europe Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rusthude Europe Test stay up, and how reliable is its uptime?
Currently offline, Rusthude Europe Test was last seen 27 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on Rusthude Europe Test?
Its tag guides the prediction, since Rusthude Europe Test's record holds too few wipes to confirm a schedule. On Friday 30 October at 06:41 UTC the next wipe falls due. 34 days 2 hours ago the current world was made. Weekly wipes are what its tags advertise.
What does a typical wipe day on Rusthude Europe Test involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on Rusthude Europe Test?
The game's server browser reads the tags Rusthude Europe Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rusthude Europe Test come up?
The Rust Data Lab lists that include Rusthude Europe Test are: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Player numbers
Against other Rust servers, where does Rusthude Europe Test place?
The seven-day player-hours table has Rusthude Europe Test at #15,922, in the top 69% of ranked servers. Within quad, its rank is #635.
What does the current player count on Rusthude Europe Test tell you?
No live signal from Rusthude Europe Test right now, which was last seen 27 days 1 hours ago.
How to join
How can you connect to Rusthude Europe Test?
In Rust, press F1 and enter client.connect 104.234.252.167:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.