Rust Data LabData lab · live
Live readings Servers11,847 Players98,341 Populated3,870 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Community · atomic number 15,269, its rank

ByeVPN.com Testing Server

Offline 104.243.39.147:25744 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 68%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:08 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rusty Moose |E… 825
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  5. 5 Ru Rustafied.com … 47
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  6. 6 Ru Rustoria.co - … 900
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Quick answers

from the figures on this page

Map and rules

What map is in play on ByeVPN.com Testing Server?

ByeVPN.com Testing Server runs a procedural map of size 1,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has ByeVPN.com Testing Server set, and what settings are in force?

The name of ByeVPN.com Testing Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is ByeVPN.com Testing Server based in?

No region is published by ByeVPN.com Testing Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.243.39.147:25744 is the address it uses.

What Rust version does ByeVPN.com Testing Server currently run?

On Linux, ByeVPN.com Testing Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ByeVPN.com Testing Server stay up, and how reliable is its uptime?

ByeVPN.com Testing Server is not online at the moment; the last sighting was 4 days 11 hours ago. It was online for 82 of 168 hours in the last 7 full days, which is 49% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on ByeVPN.com Testing Server?

The record holds too few of ByeVPN.com Testing Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 14 hours ago.

On ByeVPN.com Testing Server, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on ByeVPN.com Testing Server?

These are the tags ByeVPN.com Testing Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ByeVPN.com Testing Server appear in?

You will find ByeVPN.com Testing Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does ByeVPN.com Testing Server hold among Rust servers?

Player hours over the last week put ByeVPN.com Testing Server at #15,269, inside the top 68% of ranked servers.

What does the current player count on ByeVPN.com Testing Server tell you?

The last recorded sighting of ByeVPN.com Testing Server was 4 days 11 hours ago, and it is offline now. Over seven days the mean player count is 0.

Getting on

What steps get you onto ByeVPN.com Testing Server?

In Rust, press F1 and enter client.connect 104.243.39.147:25744. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://foliumhosting.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.