Rust Data LabData lab · live
Live readings Servers11,736 Players50,841 Populated3,279 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Community · atomic number 13,072, its rank

Xelernan Local Rust (No EAC)

Offline 104.249.44.212:28015 checked 11d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,072top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 303
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 303/ 375
  2. 2 Ru Rustoria.co - … 193
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 193/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 36/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 21/ 250
  5. 5 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 46/ 100
  6. 6 Ru Rustoria.co - … 59
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 59/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Xelernan Local Rust (No EAC)?

A procedural map runs on Xelernan Local Rust (No EAC), generated by the game.

What rules has Xelernan Local Rust (No EAC) set, and what settings are in force?

No gather rate appears in the name of Xelernan Local Rust (No EAC). Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts Xelernan Local Rust (No EAC)?

No region is published by Xelernan Local Rust (No EAC). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.249.44.212:28015 is the address it uses.

On what Rust version does Xelernan Local Rust (No EAC) operate?

On Windows, Xelernan Local Rust (No EAC) is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

How dependable is Xelernan Local Rust (No EAC) for staying online?

Currently offline, Xelernan Local Rust (No EAC) was last seen 11 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

Wipe days

What is the wiping pattern on Xelernan Local Rust (No EAC)?

Xelernan Local Rust (No EAC)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 4 hours ago the current world was made.

Tags, lists

How should you read the tags on Xelernan Local Rust (No EAC)?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Xelernan Local Rust (No EAC) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Xelernan Local Rust (No EAC) come up?

The Rust Data Lab lists that include Xelernan Local Rust (No EAC) are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Xelernan Local Rust (No EAC) place?

Xelernan Local Rust (No EAC) sits at #13,072 for seven-day player hours, placing it in the top 60% of ranked servers.

How many players does Xelernan Local Rust (No EAC) have at the moment?

No live signal from Xelernan Local Rust (No EAC) right now, which was last seen 11 days ago.

Getting on

What steps get you onto Xelernan Local Rust (No EAC)?

Open the console with F1 in Rust and type client.connect 104.249.44.212:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.