Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group Community · atomic number 16,957, its rank

Madzz

Offline 104.251.245.234:28015 checked 31d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#16,957top 71%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 03:51 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 509
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 509/ 575
  2. 2 Ru Rustoria.co - … 443
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 443/ 475
  3. 3 Ru Rusty Moose |E… 0
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 0/ 250
  4. 4 Ru Rustafied.com … 65
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 65/ 100
  5. 5 Ru Rustoria.co - … 0
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 0/ 250
  6. 6 Ru Rustoria.co - … 26
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Madzz?

A procedural map runs on Madzz, generated by the game.

What settings and rules apply on Madzz?

No gather rate appears in the name of Madzz. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does Madzz sit?

There is no region on record for Madzz. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.251.245.234:28015.

What Rust version does Madzz currently run?

On Windows, Madzz is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Madzz stay online?

Currently offline, Madzz was last seen 31 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipes and resets

What is the wiping pattern on Madzz?

Madzz's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 11 hours ago the current world was made.

How does Madzz look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Madzz?

These are the tags Madzz makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Madzz come up?

The Rust Data Lab lists that include Madzz are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Madzz place?

The seven-day player-hours table has Madzz at #16,957, in the top 71% of ranked servers.

How many players does Madzz have at the moment?

No live signal from Madzz right now, which was last seen 31 days 11 hours ago.

How to join

What is the way to join Madzz?

Open the console with F1 in Rust and type client.connect 104.251.245.234:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.