Rust Data LabData lab · live
Live readings Servers11,898 Players102,212 Populated3,932 Fresh wipes · 3h403 Sampled every 5 min

Element card · group PvE · atomic number 14,901, its rank

LOCAL LAB [no EAC]

Offline 104.28.163.160:28015 checked 33d ago

pve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,901top 64%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 46
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 46/ 200
  2. 2 Ru [EU] RustEZ Pu… 35
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 35/ 200
  3. 3 Ru [US] RustEZ Pu… 20
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 20/ 200
  4. 4 Sk [PvE] Skyline … 12
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 12/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 16
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 16/ 200
  6. 6 Jp JP RustPvE ko… 11
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 11/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on LOCAL LAB [no EAC]?

A procedural map runs on LOCAL LAB [no EAC], generated by the game.

What rules has LOCAL LAB [no EAC] set, and what settings are in force?

Nothing in the name of LOCAL LAB [no EAC] gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

About the server

In what location does LOCAL LAB [no EAC] sit?

Nothing about a region is published by LOCAL LAB [no EAC]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.28.163.160:28015 is the address it uses.

What Rust version does LOCAL LAB [no EAC] currently run?

On Windows, LOCAL LAB [no EAC] is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does LOCAL LAB [no EAC] stay online?

Right now LOCAL LAB [no EAC] is offline, with its last appearance 33 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe days

When does LOCAL LAB [no EAC] wipe, and how often?

The record holds too few of LOCAL LAB [no EAC]'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 42 days ago the current world was made.

Lists and tags

What should you understand from the tags LOCAL LAB [no EAC] carries?

These are the tags LOCAL LAB [no EAC] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LOCAL LAB [no EAC] come up?

These themed Rust Data Lab lists carry LOCAL LAB [no EAC]: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

How does LOCAL LAB [no EAC] compare with other servers in the rankings?

Player hours over the last week put LOCAL LAB [no EAC] at #14,901, inside the top 64% of ranked servers.

What does the current player count on LOCAL LAB [no EAC] tell you?

The last recorded sighting of LOCAL LAB [no EAC] was 33 days 14 hours ago, and it is offline now.

Connection

What is the way to join LOCAL LAB [no EAC]?

You can connect by pressing F1 in Rust and entering client.connect 104.28.163.160:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.