Element card · group PvE · atomic number 14,901, its rank
LOCAL LAB [no EAC]
Offline 104.28.163.160:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on LOCAL LAB [no EAC]?
A procedural map runs on LOCAL LAB [no EAC], generated by the game.
What rules has LOCAL LAB [no EAC] set, and what settings are in force?
Nothing in the name of LOCAL LAB [no EAC] gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.
About the server
In what location does LOCAL LAB [no EAC] sit?
Nothing about a region is published by LOCAL LAB [no EAC]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.28.163.160:28015 is the address it uses.
What Rust version does LOCAL LAB [no EAC] currently run?
On Windows, LOCAL LAB [no EAC] is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does LOCAL LAB [no EAC] stay online?
Right now LOCAL LAB [no EAC] is offline, with its last appearance 33 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.
Wipe days
When does LOCAL LAB [no EAC] wipe, and how often?
The record holds too few of LOCAL LAB [no EAC]'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 42 days ago the current world was made.
Lists and tags
What should you understand from the tags LOCAL LAB [no EAC] carries?
These are the tags LOCAL LAB [no EAC] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does LOCAL LAB [no EAC] come up?
These themed Rust Data Lab lists carry LOCAL LAB [no EAC]: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player counts
How does LOCAL LAB [no EAC] compare with other servers in the rankings?
Player hours over the last week put LOCAL LAB [no EAC] at #14,901, inside the top 64% of ranked servers.
What does the current player count on LOCAL LAB [no EAC] tell you?
The last recorded sighting of LOCAL LAB [no EAC] was 33 days 14 hours ago, and it is offline now.
Connection
What is the way to join LOCAL LAB [no EAC]?
You can connect by pressing F1 in Rust and entering client.connect 104.28.163.160:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.