Rust Data LabData lab · live
Live readings Servers11,826 Players80,135 Populated3,731 Fresh wipes · 3h265 Sampled every 5 min

Element card · group Community · atomic number 15,128, its rank

Fast Local Rust - No EAC

Offline 104.28.195.39:28015 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,128top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 562
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 562/ 625
  2. 2 Ru Rustoria.co - … 423
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 423/ 450
  3. 3 Ru Rusty Moose |E… 154
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 154/ 250
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  5. 5 Ru Rustoria.co - … 184
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 184/ 250
  6. 6 Ru Rustoria.co - … 333
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 333/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on Fast Local Rust - No EAC?

Generated by the game, the map on Fast Local Rust - No EAC is procedural.

What rules has Fast Local Rust - No EAC set, and what settings are in force?

The name of Fast Local Rust - No EAC carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

About the server

Which location is Fast Local Rust - No EAC based in?

Nothing about a region is published by Fast Local Rust - No EAC. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.28.195.39:28015.

What Rust version does Fast Local Rust - No EAC currently run?

On Windows, Fast Local Rust - No EAC is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Fast Local Rust - No EAC stay online?

Currently offline, Fast Local Rust - No EAC was last seen 12 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Wipe schedule

How often does a wipe happen on Fast Local Rust - No EAC, and at what time?

Too few wipes are on record for Fast Local Rust - No EAC to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 19 hours ago.

Tags, lists

What should you understand from the tags Fast Local Rust - No EAC carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Fast Local Rust - No EAC publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Fast Local Rust - No EAC come up?

The Rust Data Lab lists that include Fast Local Rust - No EAC are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Fast Local Rust - No EAC hold among Rust servers?

Fast Local Rust - No EAC sits at #15,128 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Fast Local Rust - No EAC tell you?

No live signal from Fast Local Rust - No EAC right now, which was last seen 12 days 17 hours ago.

Getting on

How can you connect to Fast Local Rust - No EAC?

In Rust, press F1 and enter client.connect 104.28.195.39:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.