Rust Data LabData lab · live
Live readings Servers11,809 Players80,805 Populated3,802 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 13,901, its rank

Parallax Local Test

Offline 104.28.197.15:28015 checked 24d ago

Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#13,901top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:18 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 605
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 605/ 675
  2. 2 Ru Rustoria.co - … 377
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 377/ 525
  3. 3 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 35/ 250
  5. 5 Ru Rustafied.com … 137
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 137/ 200
  6. 6 Ru Rustoria.co - … 160
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 160/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on Parallax Local Test?

The map on Parallax Local Test is procedural, made by the game.

What settings and rules apply on Parallax Local Test?

The name of Parallax Local Test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

In what location does Parallax Local Test sit?

Nothing about a region is published by Parallax Local Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.28.197.15:28015 is the address it uses.

What Rust version does Parallax Local Test currently run?

Rust network protocol 2634 and build 166652 on Windows is what Parallax Local Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Parallax Local Test for staying online?

Parallax Local Test is not online at the moment; the last sighting was 24 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe days

How often does a wipe happen on Parallax Local Test, and at what time?

Parallax Local Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 8 hours ago.

What does a typical wipe day on Parallax Local Test involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Parallax Local Test?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Parallax Local Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Parallax Local Test appear in?

These themed Rust Data Lab lists carry Parallax Local Test: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Parallax Local Test compare with other servers in the rankings?

Parallax Local Test sits at #13,901 for seven-day player hours, placing it in the top 61% of ranked servers.

How full is Parallax Local Test right now?

Parallax Local Test is offline at the moment; the last sighting was 24 days 22 hours ago.

Getting on

How can you connect to Parallax Local Test?

You can connect by pressing F1 in Rust and entering client.connect 104.28.197.15:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.