Rust Data LabData lab · live
Live readings Servers11,662 Players33,506 Populated2,814 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Community · atomic number 10,763, its rank

MyLocalRust

Offline 104.28.198.244:28015 checked 13h ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#10,763top 48%
Last wipe15h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Wed 28 Oct, 12:07 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct23 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:07 UTC15h ago – – running 0
Mon 19 Oct, 12:04 UTC9d ago 1 halved by day 3 9 days 0
Sat 17 Oct, 18:58 UTC11d ago 1 – 1.7 days 1
Wed 7 Oct, 08:06 UTC21d ago 1 – 10.5 days 0
Wed 23 Sep, 22:17 UTC35d ago 0 – 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 149
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 149/ 250
  2. 2 Ru Rustoria.co - … 119
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119/ 200
  3. 3 Ru Rusty Moose |E… 13
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 22/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 23/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on MyLocalRust?

A procedural map runs on MyLocalRust, generated by the game.

What settings and rules apply on MyLocalRust?

No gather rate appears in the name of MyLocalRust. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

What region hosts MyLocalRust?

No region is published by MyLocalRust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.198.244:28015.

Which Rust version is MyLocalRust on?

Rust network protocol 2635 and build 168909 on Windows is what MyLocalRust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does MyLocalRust stay up, and how reliable is its uptime?

Currently offline, MyLocalRust was last seen 13 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipes and resets

What is the wiping pattern on MyLocalRust?

There is no next wipe to predict for MyLocalRust, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 hours ago.

On MyLocalRust, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Where it appears

Which meanings sit behind the tags on MyLocalRust?

The game's server browser reads the tags MyLocalRust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MyLocalRust appear in?

These themed Rust Data Lab lists carry MyLocalRust: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

What position does MyLocalRust hold among Rust servers?

The seven-day player-hours table has MyLocalRust at #10,763, in the top 48% of ranked servers.

How many players does MyLocalRust have at the moment?

No live signal from MyLocalRust right now, which was last seen 13 hours ago. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 13:00 UTC, at 1 players.

How to join

What steps get you onto MyLocalRust?

In Rust, press F1 and enter client.connect 104.28.198.244:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.