Rust Data LabData lab · live
Live readings Servers11,666 Players52,161 Populated3,273 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Vanilla · atomic number 15,101, its rank

SOLO/DUO/NO CLAN Vanilla 1x

Offline 104.28.205.73:28015 checked 12d ago

1x duo biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,101top 70%
Last wipe12d agobiweekly schedule
Next wipe1d 12hThu 29 Oct, 22:08 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers, and #374 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:08 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 1d 12hThu 29 Oct, 22:08 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hThu 12 Nov, 22:08 UTC
  4. 29d 12hThu 26 Nov, 22:08 UTC
  5. 36d 9hThu 3 Dec, 19:00 UTCFW
  6. 43d 12hThu 10 Dec, 22:08 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:08 UTC12d ago 0 – running 1
Wed 14 Oct, 05:52 UTC14d ago 1 – 1.7 days 0
Fri 9 Oct, 09:25 UTC19d ago 1 – 4.9 days 0
Sat 3 Oct, 04:05 UTC25d ago 1 halved by day 4 6.2 days 0
Fri 2 Oct, 10:27 UTC25d ago 1 – 0.7 days 0
Fri 2 Oct, 03:58 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustOps - Solo… 23
    RustOps - Solo/Duo | FULLWIPE 25/10 25.10 10/25 EU · duo · biweekly · 89 on average 23/ 215
  2. 2 En Enjoy - Solo/D… 9
    Enjoy - Solo/Duo only, no BP wipes. True Vanilla. EU · duo · biweekly · 48 on average 9/ 165
  3. 3 Мо Московский Duo… 7
    Московский Duo/Solo | Для новичков EU · duo · biweekly · 11 on average 7/ 100
  4. 4 Le [BR/LATAM] LEG… 1
    [BR/LATAM] LEGEND CLT | SOLO-DUO | WIPED 24/10 [UR,PY,AR] SA · duo · biweekly · 7 on average 1/ 100
  5. 5 Po POLAR - EU Sol… 2
    POLAR - EU Solo/Duo | Biweekly | No BP Wipes 10/15 15.10 EU · duo · biweekly · 4 on average 2/ 125
  6. 6 Ba BattleZone.gg … 0
    BattleZone.gg — SOLO/DUO | Noob Friendly | Full Wiped NA · duo · biweekly · 2 on average 0/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on SOLO/DUO/NO CLAN Vanilla 1x?

A procedural map runs on SOLO/DUO/NO CLAN Vanilla 1x, generated by the game.

How is SOLO/DUO/NO CLAN Vanilla 1x configured, and what rules apply?

According to its name, SOLO/DUO/NO CLAN Vanilla 1x runs 1x gather. You get up to 2 players per group (duo). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

In what location does SOLO/DUO/NO CLAN Vanilla 1x sit?

No region is published by SOLO/DUO/NO CLAN Vanilla 1x. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.28.205.73:28015.

What Rust version does SOLO/DUO/NO CLAN Vanilla 1x currently run?

On Linux, SOLO/DUO/NO CLAN Vanilla 1x is running Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.

How reliably does SOLO/DUO/NO CLAN Vanilla 1x stay online?

Right now SOLO/DUO/NO CLAN Vanilla 1x is offline, with its last appearance 12 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe schedule

When does SOLO/DUO/NO CLAN Vanilla 1x wipe, and how often?

Following the tag is the best the prediction can do for SOLO/DUO/NO CLAN Vanilla 1x, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Thursday 29 October at 22:08 UTC. Counting back, the current world began 12 days 11 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on SOLO/DUO/NO CLAN Vanilla 1x involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.

Lists and tags

What should you understand from the tags SOLO/DUO/NO CLAN Vanilla 1x carries?

These are the tags SOLO/DUO/NO CLAN Vanilla 1x makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does SOLO/DUO/NO CLAN Vanilla 1x appear in?

These themed Rust Data Lab lists carry SOLO/DUO/NO CLAN Vanilla 1x: Duo Rust servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Player counts

How does SOLO/DUO/NO CLAN Vanilla 1x compare with other servers in the rankings?

The seven-day player-hours table has SOLO/DUO/NO CLAN Vanilla 1x at #15,101, in the top 70% of ranked servers. The duo ranking puts it at #374.

What does the current player count on SOLO/DUO/NO CLAN Vanilla 1x tell you?

SOLO/DUO/NO CLAN Vanilla 1x is offline at the moment; the last sighting was 12 days 11 hours ago.

Getting on

How can you connect to SOLO/DUO/NO CLAN Vanilla 1x?

Open the console with F1 in Rust and type client.connect 104.28.205.73:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,gmrust,cs167231,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts2
Group limit The team limit is 2.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.