Rust Data LabData lab · live
Live readings Servers11,685 Players49,486 Populated3,263 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 15,414, its rank

Privater Rust Testserver

Offline 104.28.209.98:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,414top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 360
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 360/ 425
  2. 2 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 24/ 250
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 42/ 250
  4. 4 Ru Rustoria.co - … 163
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 163/ 200
  5. 5 Ru Rustoria.co - … 66
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 66/ 200
  6. 6 Ru Rustafied.com … 65
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 65/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Privater Rust Testserver?

A procedural map runs on Privater Rust Testserver, generated by the game.

What settings and rules apply on Privater Rust Testserver?

No gather rate appears in the name of Privater Rust Testserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

Which location is Privater Rust Testserver based in?

Nothing about a region is published by Privater Rust Testserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.28.209.98:28015 is the address it uses.

On what Rust version does Privater Rust Testserver operate?

Rust network protocol 2635 and build 168909 on Windows is what Privater Rust Testserver uses. The protocol must match for you to join; Steam will update your game.

How dependable is Privater Rust Testserver for staying online?

Privater Rust Testserver is not online at the moment; the last sighting was 5 days 1 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipes and resets

When does Privater Rust Testserver wipe, and how often?

The record holds too few of Privater Rust Testserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 1 hours ago.

Tags, lists

How should you read the tags on Privater Rust Testserver?

These are the tags Privater Rust Testserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Privater Rust Testserver come up?

The Rust Data Lab lists that include Privater Rust Testserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Privater Rust Testserver compare with other servers in the rankings?

The seven-day player-hours table has Privater Rust Testserver at #15,414, in the top 69% of ranked servers.

What does the current player count on Privater Rust Testserver tell you?

Privater Rust Testserver is offline at the moment; the last sighting was 5 days 1 hours ago. Over seven days the mean player count is 0.

How to join

How can you connect to Privater Rust Testserver?

Open the console with F1 in Rust and type client.connect 104.28.209.98:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.