Rust Data LabData lab · live
Live readings Servers11,752 Players57,724 Populated3,422 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

LOCAL LAB [no EAC]

Offline 104.28.212.231:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 395
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 395/ 500
  2. 2 Ru Rustoria.co - … 242
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 242/ 300
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 31/ 250
  5. 5 Ru Rustafied.com … 69
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 69/ 100
  6. 6 Ru Rustoria.co - … 80
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 80/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on LOCAL LAB [no EAC]?

The map on LOCAL LAB [no EAC] is procedural, made by the game.

How is LOCAL LAB [no EAC] configured, and what rules apply?

The name of LOCAL LAB [no EAC] carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

About the server

What region hosts LOCAL LAB [no EAC]?

No region is published by LOCAL LAB [no EAC]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.28.212.231:28015 is the address it uses.

Which Rust version is LOCAL LAB [no EAC] on?

Rust network protocol 2634 and build 167781 on Windows is what LOCAL LAB [no EAC] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does LOCAL LAB [no EAC] stay online?

Right now LOCAL LAB [no EAC] is offline, with its last appearance 5 days 22 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipe schedule

How often does a wipe happen on LOCAL LAB [no EAC], and at what time?

LOCAL LAB [no EAC]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 7 hours ago.

On LOCAL LAB [no EAC], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 9 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on LOCAL LAB [no EAC]?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list LOCAL LAB [no EAC] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LOCAL LAB [no EAC] come up?

The Rust Data Lab lists that include LOCAL LAB [no EAC] are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How does LOCAL LAB [no EAC] compare with other servers in the rankings?

The seven-day player-hours table has LOCAL LAB [no EAC] at #15,339, in the top 69% of ranked servers.

How full is LOCAL LAB [no EAC] right now?

LOCAL LAB [no EAC] is offline at the moment; the last sighting was 5 days 22 hours ago. The past week gives an average of 0 players.

Getting on

What steps get you onto LOCAL LAB [no EAC]?

You can connect by pressing F1 in Rust and entering client.connect 104.28.212.231:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.