Element card · group Community · atomic number 15,049, its rank
nameserver
Offline 104.28.213.233:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
A procedural map runs on nameserver, generated by the game.
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is nameserver based in?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 104.28.213.233:28015.
What Rust version does nameserver currently run?
Rust network protocol 2631 and build 158240 on Windows is what nameserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does nameserver stay up, and how reliable is its uptime?
nameserver is not online at the moment; the last sighting was 44 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on nameserver?
nameserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 94 days 1 hours ago.
Tags, lists
What should you understand from the tags nameserver carries?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs158240 (Build): It runs build 158240; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #15,049, inside the top – of ranked servers.
How many players does nameserver have at the moment?
No live signal from nameserver right now, which was last seen 44 days 2 hours ago.
How to join
What is the way to join nameserver?
Open the console with F1 in Rust and type client.connect 104.28.213.233:28015. The Launch Rust button on this page does the same job through Steam.