Element card · group Community · atomic number 16,927, its rank
Solo Private
Offline 104.28.214.212:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Solo Private?
The map on Solo Private is procedural, made by the game.
What rules has Solo Private set, and what settings are in force?
No gather rate appears in the name of Solo Private. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Solo Private?
Nothing about a region is published by Solo Private. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.28.214.212:28015 is the address it uses.
What Rust version does Solo Private currently run?
Rust network protocol 2633 and build 165217 on Windows is what Solo Private uses. The protocol must match for you to join; Steam will update your game.
How dependable is Solo Private for staying online?
Solo Private is not online at the moment; the last sighting was 30 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.
Wipe days
How often does a wipe happen on Solo Private, and at what time?
Solo Private's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 16 hours ago.
Tags, lists
Which meanings sit behind the tags on Solo Private?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list Solo Private publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Solo Private appear in?
You will find Solo Private on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Solo Private hold among Rust servers?
Solo Private sits at #16,927 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Solo Private have at the moment?
No live signal from Solo Private right now, which was last seen 30 days 15 hours ago.
Getting on
How can you connect to Solo Private?
You can connect by pressing F1 in Rust and entering client.connect 104.28.214.212:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.