Rust Data LabData lab · live
Live readings Servers11,710 Players67,217 Populated3,578 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 11,001, its rank

PVE

Offline 104.28.214.232:28015 checked 3d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#11,001top 49%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep1 Oct6 Oct11 Oct24 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago – – running 0
Thu 8 Oct, 18:02 UTC19d ago 0 – 12.4 days 1
Tue 29 Sep, 17:34 UTC28d ago 1 – 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 656
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 656/ 675
  2. 2 Ru Rustoria.co - … 439
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 439/ 425
  3. 3 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 44/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 47/ 250
  5. 5 Ru Rustoria.co - … 179
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 179/ 200
  6. 6 Ru Rustafied.com … 108
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 108/ 125

Quick answers

from the figures on this page

Settings and map

What map is in play on PVE?

Generated by the game, the map on PVE is procedural.

How is PVE configured, and what rules apply?

Nothing in the name of PVE gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is PVE based in?

Nothing about a region is published by PVE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.28.214.232:28015 is the address it uses.

Which Rust version is PVE on?

On Windows, PVE is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is PVE for staying online?

PVE is not online at the moment; the last sighting was 3 days 17 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on PVE, and at what time?

No next wipe can be predicted on PVE: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 7 hours ago.

How does PVE look on the day of a wipe?

At their busiest, recent wipes averaged 0 players.

Lists and tags

How should you read the tags on PVE?

The game's server browser reads the tags PVE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PVE come up?

The Rust Data Lab lists that include PVE are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does PVE hold among Rust servers?

Player hours over the last week put PVE at #11,001, inside the top 49% of ranked servers.

How many players does PVE have at the moment?

The last recorded sighting of PVE was 3 days 17 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.

Connection

What steps get you onto PVE?

In Rust, press F1 and enter client.connect 104.28.214.232:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.