Rust Data LabData lab · live
Live readings Servers11,623 Players37,934 Populated2,921 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Modded · atomic number 13,338, its rank

REVENANT - 10X PVE RPG - LOCAL TEST

Offline 104.28.217.210:28505 checked 42d ago

10x moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,338no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC42d ago 1 – running 0
Mon 14 Sep, 18:08 UTC44d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 163
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 349 on average 163/ 200
  2. 2 Te TemplarGaming … 128
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 128/ 200
  3. 3 At Atlas - US 10x… 148
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 148/ 200
  4. 4 Kr KRAKEN | X10 |… 19
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average 19/ 400
  5. 5 Ho HollowServers.… 32
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 32/ 150
  6. 6 Ho HollowServers.… 65
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 67 on average 65/ 150

Quick answers

from the figures on this page

Server setup

What settings and rules apply on REVENANT - 10X PVE RPG - LOCAL TEST?

REVENANT - 10X PVE RPG - LOCAL TEST carries a 10x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts REVENANT - 10X PVE RPG - LOCAL TEST?

There is no region on record for REVENANT - 10X PVE RPG - LOCAL TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.28.217.210:28505 is the address it uses.

Which Rust version is REVENANT - 10X PVE RPG - LOCAL TEST on?

Rust network protocol 2633 and build 162929 on Windows is what REVENANT - 10X PVE RPG - LOCAL TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is REVENANT - 10X PVE RPG - LOCAL TEST for staying online?

REVENANT - 10X PVE RPG - LOCAL TEST is not online at the moment; the last sighting was 42 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does REVENANT - 10X PVE RPG - LOCAL TEST wipe, and how often?

REVENANT - 10X PVE RPG - LOCAL TEST's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 10 hours ago the current world was made.

How does REVENANT - 10X PVE RPG - LOCAL TEST look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

How should you read the tags on REVENANT - 10X PVE RPG - LOCAL TEST?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list REVENANT - 10X PVE RPG - LOCAL TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does REVENANT - 10X PVE RPG - LOCAL TEST appear in?

These themed Rust Data Lab lists carry REVENANT - 10X PVE RPG - LOCAL TEST: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Player numbers

Against other Rust servers, where does REVENANT - 10X PVE RPG - LOCAL TEST place?

Player hours over the last week put REVENANT - 10X PVE RPG - LOCAL TEST at #13,338, inside the top – of ranked servers.

What does the current player count on REVENANT - 10X PVE RPG - LOCAL TEST tell you?

The last recorded sighting of REVENANT - 10X PVE RPG - LOCAL TEST was 42 days 10 hours ago, and it is offline now.

How to join

What is the way to join REVENANT - 10X PVE RPG - LOCAL TEST?

In Rust, press F1 and enter client.connect 104.28.217.210:28505. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build It runs build 162929.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.