Element card · group Community · atomic number 15,420, its rank
LocalTest
Offline 104.28.232.201:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:04 UTC5d ago | 0 | – | running | 1 |
| Tue 13 Oct, 12:26 UTC14d ago | 1 | – | 9 days | 0 |
| Thu 8 Oct, 14:12 UTC19d ago | 1 | – | 4.9 days | 1 |
| Wed 7 Oct, 19:30 UTC20d ago | 1 | – | 0.8 days | 1 |
| Fri 2 Oct, 13:27 UTC25d ago | 1 | – | 5.3 days | 1 |
| Sun 20 Sep, 15:32 UTC37d ago | 1 | held half | 11.9 days | 1 |
| Thu 17 Sep, 07:12 UTC40d ago | 1 | – | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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Quick answers
from the figures on this pageServer setup
What map is in play on LocalTest?
The map on LocalTest is procedural, made by the game.
What settings and rules apply on LocalTest?
The name of LocalTest carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does LocalTest sit?
Nothing about a region is published by LocalTest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.232.201:28015.
Which Rust version is LocalTest on?
On Windows, LocalTest is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is LocalTest for staying online?
Currently offline, LocalTest was last seen 5 days 12 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on LocalTest?
No next wipe can be predicted on LocalTest: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 14 hours ago the current world was made.
How does LocalTest look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Where it appears
How should you read the tags on LocalTest?
The game's server browser reads the tags LocalTest publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does LocalTest appear in?
The Rust Data Lab lists that include LocalTest are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does LocalTest hold among Rust servers?
The seven-day player-hours table has LocalTest at #15,420, in the top 69% of ranked servers.
What does the current player count on LocalTest tell you?
The last recorded sighting of LocalTest was 5 days 12 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Getting on
What steps get you onto LocalTest?
In Rust, press F1 and enter client.connect 104.28.232.201:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.